- Department: Theatre, Film, Television and Interactive Media
- Credit value: 20 credits
- Credit level: M
- Academic year of delivery: 2024-25
This module brings together your domain specific knowledge and design skills and methods into a group project. You will work in small teams on a live project brief from an external client related to one of the course specialisms. You will work with your team to understand the project brief, design an appropriate project methodology, and develop and evaluate design concepts and prototypes to help solve the client’s problem. Opening lectures will explore collaborative working practices and you will follow a structured approach to working with your project clients. You will have weekly group supervisions and meetings with your client, as well as opportunities to get feedback on your team’s ideas from academic staff and your peers. Masterclasses based on the collective identified needs of the cohort will take place to support the development of the projects (e.g. advanced interaction design in Figma, designing for outdoors installations, sonic interaction).
Occurrence | Teaching period |
---|---|
A | Semester 2 2024-25 |
Module Aims:
By the end of this module, you will be able to:
Demonstrate application of design tools and techniques within a whole design lifecycle.
Demonstrate clear oral and visual presentation skills in pitching or communicating ideas to key clients and other stakeholders.
Support your creative objectives with clear organisational skills in the development of effective and relevant workflows
Troubleshoot challenges through refined problem-solving skills, and effective leadership, team-working or delegation strategies.
Critically evaluate the strengths or weaknesses in a completed project and draw lessons for the future.
Task | % of module mark |
---|---|
Groupwork | 30 |
Groupwork | 70 |
None
Task | % of module mark |
---|---|
Essay/coursework | 30 |
Essay/coursework | 70 |
You will receive verbal feedback during group tutorials and timetabled sessions. You will receive written feedback on coursework assignments using a proforma identifying key requirements and marks awarded for sections of the assignment. This will be in line with standard University turnaround times.
Niedderer, K., Clune, S. and Ludden, G. eds., 2017. Design for Behaviour Change: Theories and practices of designing for change. Routledge.
Tunstall, E.D., 2023. Decolonizing Design: A Cultural Justice Guidebook. MIT Press.
Qvist-Sorensen, O. and Baastrup, L., 2019. Visual collaboration: A powerful toolkit for improving meetings, projects, and processes. John Wiley & Sons.