This module focuses on using scientific approaches to understand people’s experiences with interactive media systems through the collection and analysis of data. Students learn how to formulate a research question; how to design a valid study and collect useful, appropriate, data; how to analyse the data using statistics; and how to draw appropriate conclusions based on the study that was performed. Lectures will be used to introduce topics and during workshops students get experience in applying those topics to real life research work. The module will teach students how to think like a scientist, and how to collect data that can be used as evidence to support their initial hypotheses.
Occurrence | Teaching period |
---|---|
A | Autumn Term 2022-23 |
Module Aims:
To extend knowledge of user experience research skills with a particular focus on quantitative methods
To develop experimental design skills in evaluating and comparing user experiences with interactive media systems
To develop statistical data collection and statistical analysis skills
To develop an appreciation and understanding of the ethical processes involved in performing experiments with human participants
Subject content
Design and perform a valid quantitative (emphasis) or qualitative experiment to compare different interactive media applications
Form a research question grounded in interactive media research and operationalize into a testable hypothesis
Critique the validity of published quantitative (emphasis) or qualitative research papers in the area of interactive media
Communicate the motivation, design, analysis and outcomes of an experiment in the style of a short research paper
Gain an understanding of the ethical considerations which need to be addressed prior to undertaking any experiment
Academic and graduate skills
Organisation and communication through scheduling and recruiting human participants for an experiment
Writing skills in describing the motivation, design, implementation, analysis and conclusions for an experiment
Problem-solving skills including the choice of appropriate empirical research method for analysis of a research question.
Task | % of module mark |
---|---|
Essay/coursework | 100 |
None
Task | % of module mark |
---|---|
Essay/coursework | 100 |
Students will receive individual oral feedback for the weekly practical lab sessions, during the lab sessions.
Students will receive written feedback on coursework assignments using a proforma identifying key requirements and marks awarded for sections of the assignment. This will be available within 20 working days of submission.
Indicative books:
Harris, P., 2008. Designing and Reporting Experiments in Psychology. Open University Press.
Howell, D., 2007. Fundamental Statistics for the Behavioural Sciences. Wadsworth Publishing.
Preece, J., Rogers, Y. and Sharp, H., 2015. Interaction Design. Wiley.