This module introduces you to the art and science of creating music and sound effects for visual media such as television, film and computer games. You will gain experience working in teams, similar to industry-based production companies, on a complex multimedia project, considering the implications of state-of-the-art and future media technologies.
Occurrence | Teaching period |
---|---|
A | Semester 2 2024-25 |
Subject content aims:
Graduate skills aims:
To gain experience working in teams, similar to industry-based production companies, on a complex multimedia project
Subject content learning outcomes
After successful completion of this module, students will:
Graduate skills learning outcomes
After successful completion of this module, students will:
History of AudioVisual technology and aesthetics
Music for Cinema
Teamwork for audiovisual collaboration
Production sound recording
Music for television
Process of film music composition
Post-Production Sound Workflow and Roles
The film music industry
Dialogue editing and ADR
The Computer Games Industry
Foley and SFX
Computer game music and audio
Sound Design and Effects
Non-mainstream cinema & alternative artistic expression
Abstract and Absolute animation
Mixing for Film and TV
Digital Animation and Visual Music
Beyond 5.1 - Immersive Audio sound design
Task | % of module mark |
---|---|
Essay/coursework | 50 |
Groupwork | 50 |
None
There are two components to this coursework assignment:
1) a Group Video (worth 50% of each individual’s mark)
A practical sound creation exercise - 6-8 minute soundtrack based on an existing video - carried out in a small group and submitted as mp4.
Due to VLE file size limits, you can upload any files you wish to submit (one copy per group, and
2) an Individual Report (worth 50% of each individual’s mark)
A report explaining and analysing the exercise, setting it in historical context, and producing an overview of two alternative state of the art production formats related to your piece.
Task | % of module mark |
---|---|
Essay/coursework | 100 |
'Feedback’ at a university level can be understood as any part of the learning process which is designed to guide your progress through your degree programme. We aim to help you reflect on your own learning and help you feel more clear about your progress through clarifying what is expected of you in both formative and summative assessments. A comprehensive guide to feedback and to forms of feedback is available in the Guide to Assessment Standards, Marking and Feedback.
The School of PET aims to provide some form of feedback on all formative and summative assessments that are carried out during the degree programme. In general, feedback on any written work/assignments undertaken will be sufficient so as to indicate the nature of the changes needed in order to improve the work. The School will endeavour to return all exam feedback within the timescale set out in the University's Policy on Assessment Feedback Turnaround Time. The School would normally expect to adhere to the times given, however, it is possible that exceptional circumstances may delay feedback. The School will endeavour to keep such delays to a minimum. Please note that any marks released are subject to ratification by the Board of Examiners and Senate. Meetings at the start/end of each term provide you with an opportunity to discuss and reflect with your supervisor on your overall performance to date.
Formative Feedback
Practical labs allow you to engage with the audiovisual preparation process and receive verbal help and feedback.
Emails to the Module Coordinator with Questions / Comments will be answered as soon as possible.
Questions can also be submitted at any time via the Question Box on the module Wiki page.
A proposal for your group assignment is to be submitted early on in the semester and you will receive written feedback on the suitability of the chosen media clip, along with comments on your group structure and job roles.
Summative Feedback
You will receive a customised feedback sheet, showing the mark breakdown in each of the key areas being assessed (Quality of sound production, aesthetic choices and implementation, group management, report quality and work summary, evaluation, analysis of future multimedia) along with personalised feedback and suggestions for improvement. The comments not only explain how well you have met the learning objectives, but also give you feedback against professional audiovisual standards, and suggestions on how to improve report writing in your final projects.