The aim of the module is to introduce the students to a wide variety of research topics both to illustrate the variety and excitement of HCI research and also to provide a scholarly grounding in the state of the art of HCI research and practice.
Module learning outcomes
Subject content
Recognize and discuss a range of advanced concepts in the design and evaluation of interactive technologies
Apply some of the topics to practical problems in designing and improving interactive systems
Academic and graduate skills
Critically evaluate the quality and relevance of HCI research
Justify the value of various topics and approaches in HCI to colleagues in research, professional and applied situations
Indicative assessment
Task
% of module mark
Essay/coursework
100
Special assessment rules
None
Indicative reassessment
Task
% of module mark
Essay/coursework
100
Module feedback
Feedback will be given in the form of written comments against a set rubric with specific information what were the strengths and weaknesses as well as information on how to improve the work. Any resubmissions will be expected to work directly from that feedback in line with departmental policies. Feedback turnaround will be in line with departmental policies.
Indicative reading
* Norman, D, Design of Everyday Things, MIT Press, 1998