Music Coding Collective - Summer Week 5
This event has now finished.
Event details
Kyle will show the basics of navigating Unreal Engine 4, as well as cover basic sound design and implementation techniques using Unreal Engines Blueprints (a visual coding system) and C++ to create non-repetitive soundscapes for your game.
Kyle Worrall
Kyle is a 3rd year PhD student with the Centre for Doctoral Training in Intelligent Games and Game Intelligence and the Music Computing and Psychology Lab, who is investigating and creating systems for generating expressive music in video games.